Oh yea, final notes on Lua.
If you look, the Lua interpreter is in the NewGen directory =).
I'm sure you guys can plug Lua script directly in to it instead of going through externalblocks =), so should support both both ^_-.
Ok, going to bed now : O.
And yea, if you guys support a general framework for generating JASS files like the one I'm doing, that'd be so epic awesome ^_^.
One amazing req would be a var to get the file name rather than having the user make a text macro like I did, lol.
From there you can use my code to do the framework, or you could write it in C and distribute it with cJASS ;o, or hell, you could even write it in assembly, lol.
Oh well, hopefully with everyone letting you know of all of the major issues with cJASS, it can get fixed up as soon as possible so it's usable.
I know I stopped using cJASS now because if I had to pick between Lua and cJASS, I def 100% pick Lua ;o. Lua has way more preprocessing power than cJASS does ><.
So yea, find ADOLF so cJASS can get these direly needed updates : O.